Jester Powers

Jester Powers are special abilities that Formies are able to take on through the use of an item such as a weapon or clothing. In Spark the Electric Jester, they are found as power-ups scattered throughout stages in the form of their associated item, and Spark can collect them to gain their abilities.

Spark can hold up to two Jester Powers at a time. He can switch between the two collected powers with the left trigger and drop his current power with the select button. If he only has one collected power, the left trigger switches him back to the default Electric Jester form. If he already has two powers, collecting a new one will replace the power in storage.

Electric Jester
Spark's default form. This is the form that he starts in if no power has been picked up, and reverts to if he loses a power.

Wind Jester
An air manipulation ability with focus on platforming over combat.