Flower Mountain Canyon

Flower Mountain Canyon (shortened to F.M. Canyon in-game) is the second stage of Spark the Electric Jester.

Landscape
Flower Mountain Canyon is a hilly area surrounded by snowy mountains. The grass is green with dark green stripes, and the rocks are tinted blue. Per its name, it also has a bunch of flowers. It contains a lot of pine trees, as well as red machinery (predominantly windmills). Throughout the stage, there's giant grey statues. Near the bottom of the mountain, it's foggy, with lots more signs and machinery.

It's located north of F.M. City, and contains numerous plateaus created by Tera during their terraforming project. The Canyon itself is filled with minerals.

Level Architecture
This level ramps up the difficulty slightly, by presenting moving platforms to challenge your jumping skill. While failing the platforming challenges isn't lethal (the worst that'll happen is that you'll be sent back slightly), it's still important to learn. Be sure to avoid the Spinning Fans, as they can damage you, and steer clear of (or destroy) the enemies. Soon enough, you'll go down to the lower area of the level, where it's foggier. Traversing through will end up with you fighting Laoz. Once Laoz is defeated, the path to the Level Clear Sign is revealed. Afterwards, you can move on to the elevator on the right, which'll take you downwards. Once it stops, you can go right to the next stage.

Fark's Story Differences
There's hardly any differences in the level layout and the enemy placement. It might even be easier than the Spark Story's version, as Fark has many more maneuverability functions in double-jumping, air-dashing, and wall climbing.

Trivia

 * The level's design is reminiscent of Green Hill Zone from Sonic the Hedgehog. Considering that the main creator of the game also created three Sonic fangames before this one, it's likely that this was intended.
 * The color scheme, as well as the hilly landscape, also brings to mind Hill Top Zone from Sonic the Hedgehog 2.
 * The stage contains several unused bosses. These would've included a boss fought in the fog, a tank called SECR-01, and a flying boss.
 * In an earlier demo, the music for this stage was World to Explore from Sonic: After The Sequel, one of Lake's Sonic fangames.