Terminal Dragon

Terminal Dragon is the ninth normal stage and fourteenth overall stage in Spark the Electric Jester 2, following Double's boss fight, and preceding Scaria Stropolis. It also doubles as the name of the boss fought at the end of the stage.

Landscape
The entire level takes place on a train riding above a body of water towards Scaria Stropolis. The level is a relatively straight line, not featuring many turns. Some parts of the level allow Fark to run along the walls or even the ceiling of some cars, provided that he has enough speed to stay attached. Containers dot the train cars. Lasers are plentiful, and often completely block paths, requiring a parry to pass. Later on in the stage, there are large gaps in between cars, and Fark has to use dash rings to cross the gaps.

Trivia

 * There is a draft for the theme of Terminal Dragon. [https://579472213242150922/726849952265011320/Terminal-Dragon-draft.mp3 Terminal Dragon Draft]
 * There was a miniboss theme that was played in the early demos of Spark 1 right until the Jan. 2016 demo. https://www.youtube.com/watch?v=qh7HyE_A_so&t=52s